It has been relatively quiet since the release of v2.1. Not sure what that means, I was expecting a lot feedbacks, tweak requests and bug reports. I can only hope this mean most user haven't got much problem with the new additions and are relatively happy with it.
Anyway, I've been working on nGUI UI since releasing v2.1. It's not complete but it's almost there. And I figure it's time I can show the world a preview. So here you go:
So yea, it's pretty obvious that I'm try to match to the TDTK default UI. Pretty much all the configurable are still there. It support both PointNBuild and DragNDrop mode, multiple resource display, pause function and even volume control. It certain looks a bit cooler thanks to the the interactive nature of nGUI.
However the short coming is it's not as flexible as the default UI. It require a certain amount of setup before it's ready to go. Things like configuring the atlas to include the tower icons for the build button, resource display, such and such. Still I managed to get the build button to be generated dynamically based on the towers assigned in BuildManager. In short, there's no complicated or tedious procedure to configure the build button to fit each towers apart from adding those tower icon to the atlas being used.
Well, that's pretty much the progress I have so far. I hope to get it done and release it asap. Hopefully sometime around or before this weekend.