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Tuesday, 24 July 2012

Input.Touches v1.1.2

Just a quick note that Input.Touches has got a new update and is now live on Unity AssetStore. In fact, 2 days ago. And yes, this is a very very late post. So here's the update note:


General Change: 
  • documentation overhaul.
Bug Fixes:
  • releasing finger on mobile device no longer triggered a spike in onDraggingE and onDraggingEnd
  • pre-made gesture prefab is no longer missing BasicDetector.cs


So yes, nothing major to be honest, except on the documentation. Thanks to DannyB who did the proof-reading and the formatting template from Lance, the documentation is now indeed up to a professional standard, or so I hope. I really appreciate the help as I couldn't have possibly done it on my own. I'm absolutely hopeless when it comes to matter like this.

Also I like to thank all the support which contribute to the relative success of the package. And thanks for all those who have put in kind review for the package.

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