- Fix bug where creep are immune to slow after they have been slowed once.
- Fix bug where creep and projectile sometime overshoot from their designated target position.
- Added configurable parameter to projectile and missile to aim ahead of the target for visual correction.
- Added overlay height adjust for creeps.
- Added option to restrict building of resource tower before the game start.
- Fix bug where tower's renderer object is not set to transparent properly in build mode.
- SpawnManager now support multiple creep-type in a single wave.
- SpawnManager now support individual wave interval.
If you have previously bought the toolkit from me directly. Please email me for a download link. Thanks!
Hey Song - I wanted to thank you for creating this awesome framework. My small team is currently using it to build our TD for mobile - I would love to share the work we are doing with you. you can reach me at ggj19855891@gmail.com if you would like to connect.
ReplyDelete- Joe