I havent been very active in posting stuff lately. Partly because I just took a 3 weeks break over the cause of January, partly because I'm very busy with a few long term projects and obviously, doing support work for TDTK. But simply put, there isnt any material worth posting from my recent work.
Suffice to say I'm almost exclusively doing iOS projects currently, something that is bound to happen ever since I get a mac and iOS license. If things goes well, I should be having a few title coming very soon, which of course will be annouced on this blog.
In short, I'm just annoucing that I'm still very much in the game and working. Stay tuned...
This is K.Song Tan's game development blog. Once a fanatic gamer, capable of juggling several game simultaneously, including the notorious World of Warcraft, while doing a PhD. Now finally out of uni and out of job, he is having a crack at the final frontier of gaming, developing.
Welcome to Song-GameDev, You'll find Song's work trying to beat what he call the ultimate end game.
My AssetStore Link
I've moved - GO TO THE NEW WEBSITE
Unity Store Link - Click to see all the Song's work that has been put on Unity AssetStore
Follow @SongGameDev
Unity Store Link - Click to see all the Song's work that has been put on Unity AssetStore
Follow @SongGameDev
Song,
ReplyDeletegreat work, I have a few ideas and story boarded iOS game concepts. I did level design for years with Epic/Unreal/RealCTF in 90's and java some twist i think on the iOS TD craze. I like to talk to you via email to see if we can tweak something from your packages for me to start working with a core game
jimcuff@hotmail.com
Have some twist, not java :)
ReplyDelete