This is K.Song Tan's game development blog. Once a fanatic gamer, capable of juggling several game simultaneously, including the notorious World of Warcraft, while doing a PhD. Now finally out of uni and out of job, he is having a crack at the final frontier of gaming, developing.
Welcome to Song-GameDev, You'll find Song's work trying to beat what he call the ultimate end game.
It's that time of the week again. Without delay, my creation of this week are:
The theme of the week is of course, water, as the title of this post suggested. It''s quite obvious why that is the case. Not much to say about the scenes really except that I'm quite happy with the way they turn out. I have my doubt about doing anything that involve water when I started making this kind of scene. Glad all those time spent looking for idea and researching pays off.
Anyway, with this weekly posting schedule, I'm starting to worry at the day when the my production-rate/learning-speed/creativiy-juice can't keep up with my next idea, if I haven't run out of idea. Beside, I could really use the time to really play some game. In fact, I'm desperately in need of that. Well, we'll see how it goes when the next weekend comes.