- added NGUI based ui, with fully commented code.
- optimization of DrapNDrop Build mode. DragNDrop tower is now subject to dynamic batching.
- added option to disable the transparent shader to sample tower in build preview.
- tower animation has been reworked. Add option to assign animation for upgraded turret and base
- fix bug where DirectionalCone and StraightLine targeting direction is not set properly when changed during runtime
- fix bug on all ui where resource tower income were not displayed correctly
- UIiOS will now show information about mine
- UIiOS will now show information about DirectionalAOETower
- when building on a rotated platform, the tower rotation will match the platform's
- mine built with PointNBuild mode will no longer block a node
- DragNDrop tower's renderer material's shader will not be set back to the default shader set in prefab instead of diffuse
- and other minor bugs
Anyway, please post any questions you may have in the official support thread. Thanks! Also, any comments are feedback are much appreciated!