- Work has been started on documentation. 10 pages and I think I've only cover no more than 70%, possibly less. And I'm stilling adding features!
- Multi-resources system has been in place. The system support configurable amount of resource type (custom name and icon for each resource are supported). It's actually much better than it sound, trust me.
- Trap/Mine added, thanks to great suggestion from GIOWorks. It works just like the name suggest and it support all effect a normal tower have (damage, slow, freeze, etc.).
- And other minor less exciting stuff.
For current TDTK user, please feel free to let me know if there any feature/utility that you would like to see. I'll try my best to incorporate them.