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Thursday 29 November 2012

Status Update (Mini Break Edition)

In case you haven't been reading any of my unity forum support thread. I'm currently away from office on a semi vacation which involves a lot traveling and chaotic, spontaneous schedule. Personally, it has been pretty good fun and refreshing, to break from the normal routine. Unfortunately my work load has take a huge hit.

Despite my best effort to work using whatever time I have got left. A MacBook-Pro is simply no substitute for a PC with 25 inch screen, where I can work better and faster without the need to shuffling the all the windows on screen every 5 seconds. As good as the MacBook-Pro is, it's simple a tool for me to build and test my stuff on iOS.

Still, I did just most of the new update for TDTK on it. And yes, TDTK v2.1.3f1 has just been submitted to AssetStore. No major addition yet, but I'm playing with quite a few ideas that might just make it to the next update, v2.1.4, which I think wont be ready at least until new year, if all the idea does make it to release.

Also, Unity4, why you no have new GUI system yet?!

2 comments:

  1. Hi, Song--

    I've been trying to update from 2.13 to 2.13f1, and I keep getting a fatal error:

    Fatal error!
    type ==kMetaAssetType & pathName.find("library/metadata")!=0
    This is despite removing TDTK and NGUI completely, rebooting my pc, etc. I even tried by restoring an old version of the project, but no dice. I'm able to update/import other Asset Store purchases just fine. Any thoughts?

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    Replies
    1. I've just sent an email to you regarding the issue, please check it out.

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