I'm certainly very glad and grateful that I'm still here, manage to survive and make a living out of this little career I carved for myself. It's really great being able to do things you are passionate about. It can be tough at time but honestly I wouldn't have it other way. My recent part-time job which require me to work 16-hours a week in a research lab has just reinforce my view on this subject. I guess it's all thanks to the people who supported my product by purchasing them. As well as a few clients of mine who kind enough to give me a chance to work with them. It's your support and positive feedback keeps me going.
I sincerely hope that this time next year I could finally write about a finished game of my own vision that worthy of a retail release. A tall order from any point of view that's for sure, but I'm going for it if the circumstance is right. This is after all, why I'm doing all these in the first place.
Excellent, now I can conclude this anniversary post with a goal for the next 12 months. No I wouldn't hold my breath for this one. :) It's funny, I started out trying to make an end user game. Not to be a freelancer, or middle-ware developer. It does feels like the further I'm in it, the further away I'm from that ultimate goal. I guess the more I learn about game developing, the more I know how far I'm actually from being able to pull that goal off successfully. I'm not giving up of course, I'm just buying my time, getting the resources I need and wait for the right time and that big idea. It will come, I'm sure. Maybe after a few more post like this. If you are still reading at this point, sorry for the wall of text that isnt really that informative.