The changes are:
- Revamp the inventory system. Now the interaction works like a typical drag and drop. Just like the typical one in most RPG, ie. World of Warcraft.
- Also added a shop option, no money transaction yet (a relatively easy feature I think). but the point is to demonstrate how the shop items is arranged.
- Item can be deleted by right click when it's picked up.
- Functioning tooltip showing information of the item in the inventory slot when mouse hover over.
- Currently tweaking the whole system so it's easily adaptable to other project. Also working on making the system more flexible so any configuration to the system can be done easily.
* The link in the previous post has been modified to link to the lastest version of the demo.
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